Splash vs Single-Target Defenses in Tower Rush

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Splash vs Single-Target Defenses in Tower Rush

Star 0 8 07.18 07:27

The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?


Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.


High DPS Defenses


Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.


However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.


  • Ensure the tower locks onto the tank.
  • Place the building in the center to pull the tank across both lanes.
  • You must bait out their stun first.

The Splash Damage Swarm Sweepers


A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.


Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P. If you beloved this article and you would like to receive more details relating to tower rush kindly take a look at our webpage. E.K.K.A) in your deck to handle the heavy lifting.


Building StyleOptimal Use CaseBiggest Weakness
High DPS BuildingMelts high health units instantly if unprotectedWastes time killing cheap units one by one
Swarm SweeperClears dozens of units with a single attackHeavy tanks, flying units (if ground only)

Balancing Your Defenses


If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.


Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.

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